History for DataTypes
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!BTrees
- !IIBTree -- maps integers to integers:
- Usage: from !BTrees.!IIBTree import !IIBTree
- !IOBTree -- maps integers to objects:
- Usage: from !BTrees.!IOBTree import !IOBTree
- !OIBTtree -- maps objects to integers:
- Usage: from !BTrees.!OIBTree import !OIBTree
- !OOBTree -- maps objects to objects:
- Usage: from !BTrees.!OOBTree import !OOBTree
Buckets
- Buckets behave like !BTree objects and therefore like
dictionaries except Buckets do not implement the
*insert()* method. Buckets are the smallest unit used by ZODB
to store data. All datastructures consist of one or more
buckets.
- Usage: from !BTrees.!IIBTree import !IIBucket
- Usage: from !BTrees.!OOBTree import !OOBucket
Sets
- !IISet -- set of integers:
- Usage: from !BTrees.!IIBTree import !IISet
- !OOSet -- set of objects:
- Usage: from !BTrees.!OOBTree import !OOSet
**Sets store their data in a single bucket**
!TreeSets
- !TreeSets behave like normal sets except they do not implement
__getitem__()
- Usage: from !BTrees.!IIBTree import !IITreeSet
- Usage: from !BTrees.!OOBTree import !OOTreeSet
**!TreeSets store their data in one or more buckets** Assuming you will store your set in a ZODB, the advantage that a !TreeSet has over a Set is that, after a modification, only changed buckets need to be updated in the database. This improves efficiency and reduces conflict processing.
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